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yani dumyat
Minmatar Tribal Liberation Force
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Posted - 2009.06.26 15:54:00 -
[1]
Suicide gankathron is 40 mill ish after insurance though ganking hulks is a bit of a c+p fad at the moment so they probably wanted the e-peen as much as the loot.
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My alliance, corp, psychiatrist and parole officer claim no responsibility for my actions on these forums. |

yani dumyat
Minmatar Tribal Liberation Force
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Posted - 2009.06.26 16:23:00 -
[2]
It started in this thread.
Agreeing with Karox that carrying a sensor booster and point in high sec can get you a surprising amount of kills. |

yani dumyat
Minmatar Tribal Liberation Force
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Posted - 2009.06.27 23:55:00 -
[3]
Originally by: Smokin' Dragon
best tank i can currently fit to my hulk....
Medium C5-L Emergency Shield Overload I Medium Shield Extender II Magnetic Scattering Amplifier II Heat Dissipation Amplifier II
EHP:14211 Shields HP: 3083 (not including boost)
defence: 97 sust / 129 for 1m 12s
ok, all you gankers who are truly intersted in debating: if i have a sustained def of 129 for 1 min (more than enough for concord response) and 14k EHP, how many BS's approx will it take to kill me?.........if we assume 600dps per BS
It's not DPS you need to worry about but volley damage, if someone's already killed you they won't care about waiting 8 seconds for their guns to cycle, the tempest can get 7000 volley damage pretty easily so i'll let you do the maths. Also your shield booster is irrelevant because it takes far less than a minute to get the kill so you'd be better off with more EHP.
For everyone who says you can't tank a hulk try this setup:
[Hulk, New Setup 1] Damage Control II Reinforced Bulkheads II
Invulnerability Field II Small F-S9 Regolith Shield Induction Small F-S9 Regolith Shield Induction Invulnerability Field II
Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I
Core Defence Field Extender I Core Defence Field Extender I
For all the miners who are complaining about risk vs reward i'd like to know what risks you are taking for your reward? I'd bet that the number of hulks that die from suicide ganks is considerably less than 1% of the total number in high sec so really your risk is very low compared to reward.
Asside from the hulk tank question there's plenty of ways to increase risk for the pirate - hints, velator alts have a special call concord button and suicide dessies are great for squishing pods  |
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